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Twilight Sword Core Rulebook

SKU : 9789190079591
$65.00 CAD
Sale price $65.00 CAD
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Description

TRAVEL THE WORLD: Radia is a vast land waiting to be discovered, and Twilight Sword offers dozens of prompts to create unique adventures.
Exploring the world and learning its secrets is an essential step in the journey toward the Fortress of Evil, but the Champions will quickly learn that every journey has its pitfalls.

BRING HOPE: In order to move forward in their adventure, gain new powers, and open the Fortress of Evil, the Champions need to gather a certain amount of Hope. Hope can be collected by helping people in need around the world, and even seemingly insignificant gestures can make a difference. Defeating a scary Monster and helping a young man profess his love are both worthy deeds that can dispel Despair.

FIGHT MONSTERS: The scourge Vardas brought an army of evil Monsters to Radia, creatures that can’t be reasoned with, and that have been ravaging villages and roads. It is a Champion’s duty to fight Monsters, and to restore peace and serenity to every Region.

Twilight Sword is an adventure role-playing game inspired by classic video-games like The Legend of Zelda, Dragon Quest, Wonder Boy in Monster Land, and by the animated movies of Studio Ghibli.

In Twilight Sword, players take on the role of Champions who fight to bring back Hope to a land plagued by an evil Scourge. The Core Rulebook features all the rules and everything needed for players to create Champions, including five Kin, six Ways, and a rich list of feats and equipment. It also feature an introduction to the Lands of Radia, and a list of monsters and bosses.

PDF Included! You will get a full PDF of the of this product, sent via Bits & Mortar.