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1880 China
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- Tags: Board games, Link updated, Non singles inventory, Organized by game mechanics > auction/bidding, Organized by game mechanics > network/route building, Organized by game mechanics > tile laying, Tile games, Trains
Description
In 1880 China, the players become railway barons in the far east, as they experience China's railway history. In order to gain money, they buy and sell shares of China's historical railway companies, build and expand their railway network and let trains travel on the networks. In the end, the player with the highest wealth combined from cash and shares is the winner of the game.
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\nShares of successful companies are worth more and owning them will increase your chances to win
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\nThe game was designed to represent related historical events as correctly as possible within its own game mechanics
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\nBased on 1829 by Francis Tresham

