I have to say, the Commander 2015 decks have been a good experience so far.
Okay, so Scotia hasn’t killed me for that pun. (Yet.) That’s good. We can keep going.
As is tradition, Wizards of the Coast released five new pre-constructed Commander decks earlier this month. (Commander, in case I haven’t gushed about it enough, is a variant of Magic where 3-5 players go head-to-head with 100-card decks, 40 life, and a “commander” — a legendary creature that they can always cast.)
This year’s decks are based around Magic’s enemy-colour pairs – white-black, red-blue, black-green, red-white, and green-blue. Each deck features a new legendary creature that generates “experience counters”, and provides a beneficial effect based on how many experience counters you have.
I’ve played a lot with Plunder The Graves, the green-black deck, and played a lot against Seize Control, the red-blue deck. Both of these are really solid pick-ups if you’d like to get into Commander — they can easily hold their own with a minimum of upgrades.
In one game, I was playing with Meren against Arjun, the other new general from Seize Control, and Daretti (who can be a commander because of a special rule on his card). Each of us were using our respective pre-constructed decks as-is, without modifications.
Arjun gets out an early Psychosis Crawler, which will end the game very quickly if unanswered. Thankfully, I have an Indrik Stomphowler in my graveyard, which Meren repeatedly cycles through play to blow up the Crawler, and any of Daretti’s artifacts that look like they might be a problem.
What does Arjun do? He casts a boardwipe that puts a ton of damage on my creatures, and then takes control of them with Reins of Power.
Now, damage stays marked on creatures until the end of the turn, even if they’re indestructible… and these bad boys are only indestructible thanks to Eldrazi Monument. Arjun doesn’t have Eldrazi Monument. So when he takes control of them… yeah.
That’s just one sweet play out of many that I’ve seen—a bunch of which involve Mizzix’s Mastery, which has to be one of the most ridiculous cards in the set!
I’ve only played the odd game with or against Swell the Host, Wade Into Battle, and Call the Spirits, but from what I’m hearing and what I’ve seen so far, they’re each very solid as well.
Each of the Commander 2015 pre-constructed decks are available at A Muse N Games now. Come down for Commander on Fridays at 7:30 and 9:30, and stay tuned for more C15 content in the coming weeks!
Jesse Mackenzie is a regular contributor to A Muse N Games. Join us every two weeks for The Mana Dork, his column on getting back into Magic.