New and Back in stock just in time for Christmas.
Links are to Boardgame geeks page of each of the listed games.
New and Back in stock just in time for Christmas.
Links are to Boardgame geeks page of each of the listed games.
New in stock this Week: (Links for each game take you to the Board Game Geek Review for the Game)
Carcassonne – The Winter Edition – The popular game with a seasonal theme.
Cliffourd the Big Red God – A great Christmas Gift for any Mythos aficionado
Concordia – By popular request we are now carrying this 2014 Kennerspiel des Jahres Nominee.
Firefly Yahtzee Collector’s Edition – The popular game, served up a gorgeous
Forever Evil – The latest installment in the popular DC Deckbuilding game.
Letters to Santa – Love Letter, with a Christmas Twist!
Takenoko – The Tabletop favorite is finally in stock! FEED THE PANDA!
Temporum – The latest game from Donald X. Vaccario (Dominion, Kingdom Builder).
Tokaido – Just reviewed on Table Top Season 3 – This elegant game is great for 2-5 players
Tokaido: Crossroads – The first expansion for Tokaido
Back in stock:
Betrayal at House on Haunted Hill – As seen on Tabletop
Camel Up – 2014 Spiel des Jahres Winner
Mansions of Madness – Like Betrayal, but has a Gug! (And expansions are available)
Risk – Legacy
Timeline: Diversity, Inventions, Music & Cinema, Historical Events,
“Control the most advanced starfighters and outstanding pilots in the galaxy! In X-Wing Miniatures Game, you take the role of squad leader and command a group of merciless Imperial or daring Rebel pilots in furious ship-to-ship space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space battles from small engagements of only a couple of crafts, to large conflicts where multiple squadrons clash. Select and equip your ships, pick your crew, plan your attack, and complete your mission.” – Fantasy Flight
“Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice…
“The Star Wars®: Edge of the Empire™ Core Rulebook provides everything you and your friends need to experience life in the shadiest and most remote locations in the Star Wars universe.” – Fantasy Flight
Age of Rebellion
“Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Warsgalaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.
“The Star Wars®: Age of Rebellion™ Core Rulebook provides everything you and your friends need to become heroes of the Rebel Alliance.” – Fantasy Flight
“In the Pokémon Trading Card Game, players build decks around their favorite Pokémon and then play against each other, sending their Pokémon into battle to prove who the best Pokémon Trainer is. Players can begin with theme decks—preconstructed decks designed to cover the basics of the game. Then, they can augment their card collections with booster packs that provide more cards, letting players develop more diverse decks. With thousands of cards to choose from, the game is never the same twice. The Pokémon Company International releases four sets of cards, called “expansions,” each year, so the game continues to evolve and expand for both players and collectors.” – The Pokemon Company
“Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malign, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!
“The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world’s oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Players need only the single 576-page Pathfinder RPG Core Rulebook to play, while the Game Master who controls the action will also want the Pathfinder RPG Bestiary, a massive tome containing more than 350 fantastic foes for your adventurers to face. The Pathfinder RPG is a fully supported roleplaying game, with regularly released adventure modules, sourcebooks on the fantastic world of Golarion, and complete campaigns in the form of Pathfinder Adventure Paths like Council of Thieves and Kingmaker.
“The Pathfinder Roleplaying Game has been designed with compatibility with previous editions in mind, so you’ll be able to use your existing library of 3.5 products with minimal effort. In fact, the Pathfinder RPG is designed to smooth over a number of the rough spots in the 3.5 rules set, making several existing books even easier to use. On the other hand, the Pathfinder Roleplaying Game contains numerous additional options and exciting new takes on classic character classes and races, infusing the game with a level of excitement that will carry it years into the future.
“Since Paizo released the first playtest documents in March of 2008, more than 50,000 gamers have downloaded the rules and posted their feedback, resulting in a year-long open playtest that was the largest in the history of tabletop roleplaying games. Going back to the beginning of third edition, the rules engine that powers the Pathfinder Roleplaying Game has enjoyed more than 10 years of active playtesting and revision, making it the most robust set of fantasy RPG rules ever published.” – Paizo
“Admit it. You love it.
“Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .
“And it’s illustrated by John Kovalic!
“Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they’re laughing, you can steal their stuff.” – Steve Jackson Games
“Play mutant monsters, gigantic robots and other monstrous creatures, joyfully whack your opponents, rampage the city and become the one and only King of Tokyo!
“Combine your dice to gather energy, heal your monster or just slap others. Spend your energy to trigger permanent or one-shot special powers: second head, body armor, nova death ray…
“Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you!” – Iello
“Everything you need to start playing the world’s greatest roleplaying game.
“Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!
“The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.” – Wizards of the Coast
“Everything a player needs to create heroic characters for the world’s greatest roleplaying game.
“The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.
“Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.
“The world needs heroes. Will you answer the call?” – Wizard of the Coast
“A menagerie of deadly monsters for the world’s greatest roleplaying game.
“The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
“The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.” – Wizards of the Coast
Dungeon Masters Guide (Not Pictured)
“Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game.
“The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
“Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!” – Wizards of the Coast
Tyranny of Dragons Adventures (Hoard of the Dragon Queen and Rise of Tiamat)
“Fight the war against draconic oppression in this adventure for the world’s greatest roleplaying game.
“In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.” – Wizard of the Coast
“Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game.
“The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.” – Wizards of the Coast
“In this game, each player fields one of the superhero teams, with each hero — Captain America, Wolverine, Spider-Man, and more — being represented by custom-tooled dice; each team must be composed of 15 dice, and a player can “purchase” dice only from his team. Each hero also has one or more character reference cards, which show the special abilities for the characters based on the die rolls. Different versions of these cards will be available in booster packs, allowing for more customization of your team. Players use these dice to collect energy, recruit new heroes, and battle head-to-head. In addition, each player brings two basic action cards to the game, which are placed in the center of the table; both players can purchase these cards. A player wins once the opposing player has been reduced to zero life.
“The Marvel Dice Masters: Avengers vs. X-Men starter set comes with 44 custom dice, 38 cards, two dice bags, and a core rulebook. Booster packs include two dice with two matching character cards.” – Board Game Geek