Author Archives: Curtis

Curtis is the Web Admin for A Muse N Games

King of Tokyo/New York

by November 30, 2014

King of Tokoyo“Slap around your enemies and become the King of Tokyo!

“Play mutant monsters, gigantic robots and other monstrous creatures, joyfully whack your opponents, rampage the city and become the one and only King of Tokyo!

“Combine your dice to gather energy, heal your monster or just slap others. Spend your energy to trigger permanent or one-shot special powers: second head, body armor, nova death ray…

“Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you!” – Iello

Dungeons and Dragons 5th Edition

by November 30, 2014

DnD 5thDungeons and Dragons Starter Set

“Everything you need to start playing the world’s greatest roleplaying game.

“Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!

“The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.” – Wizards of the Coast

 Players Handbook

“Everything a player needs to create heroic characters for the world’s greatest roleplaying game.

“The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.

“Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

“The world needs heroes. Will you answer the call?” – Wizard of the Coast

Monster Manual

“A menagerie of deadly monsters for the world’s greatest roleplaying game.

“The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

“The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.” – Wizards of the Coast

Dungeon Masters Guide (Not Pictured)

“Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game.

“The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

“Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!” – Wizards of the Coast

Tyranny of Dragons Adventures (Hoard of the Dragon Queen and Rise of Tiamat)

“Fight the war against draconic oppression in this adventure for the world’s greatest roleplaying game.

“In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.” – Wizard of the Coast

“Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game.

“The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.” – Wizards of the Coast

Marvel Dice Masters

by November 30, 2014

Dice Masters - X-Men“Marvel Dice Masters: Avengers vs. X-Men is a collectible dice-building tabletop game designed by Quarriors! creators Michael Elliott and Eric M. Lang.

“In this game, each player fields one of the superhero teams, with each hero — Captain America, Wolverine, Spider-Man, and more — being represented by custom-tooled dice; each team must be composed of 15 dice, and a player can “purchase” dice only from his team. Each hero also has one or more character reference cards, which show the special abilities for the characters based on the die rolls. Different versions of these cards will be available in booster packs, allowing for more customization of your team. Players use these dice to collect energy, recruit new heroes, and battle head-to-head. In addition, each player brings two basic action cards to the game, which are placed in the center of the table; both players can purchase these cards. A player wins once the opposing player has been reduced to zero life.

“The Marvel Dice Masters: Avengers vs. X-Men starter set comes with 44 custom dice, 38 cards, two dice bags, and a core rulebook. Booster packs include two dice with two matching character cards.” – Board Game Geek

Castle Panic

by November 30, 2014

Castle Panic“Castle Panic is a cooperative tower defense board game for 1 to 6 players. The co-op element makes Castle Panic a great family game, and the perfect kick-off for your weekly game night.

“You must work together to defend your Castle, in the center of the board, from Monsters that attack out of the forest, at the edges of the board. Trade cards, hit and slay Monsters, and plan strategies together to keep your Castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.” – Fireside Games

Fantasy Flight’s Lovecraftian Horror Games

by November 30, 2014

Arkham HorrorArkham Horror

“Designed for 1-8 players, Arkham Horror is a cooperative adventure game of survival, horror, and investigation. Players take on the role of an investigator, each with his own unique backstory, abilities, and equipment. On their own, it’s likely they won’t make it through the night. But together, these unlikely heroes might stand in the very presence of an Ancient One and live to tell the tale…if they can retain their sanity!” – Fantasy Flight

Elder Sign

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient Ones. Armed with cards for tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.” – Fantasy Flight

Eldritch Horror

“Eldritch Horror is a cooperative adventure game in which one to eight players take the roles of globetrotting investigators working to gather clues, solve mysteries, battle terrifying monsters, and protect the world from otherworldly threats. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horrorpresents an epic, world-spanning adventure with each and every game.” – Fantasy Flight

Mansions of Madness

“During each game, investigator players explore an eerie location in the hopes of solving a mystery before it’s too late. Investigators win or lose as a team, and need to keep their wits about them to find the artifacts, weapons, and clues needed to stop the keeper’s diabolical plot. The keeper’s goal is to fulfill an evil scheme, which can range from driving the investigators insane to bringing about the end of the world. The keeper’s weapons are fear, paranoia… and terrifying monsters. Can a handful of brave investigators uncover the truth in time, or will the wicked plans of the keeper come to fruition? ” – Fantasy Flight

7 Wonders

by November 30, 2014

7Wonders“A game of 7 Wonders is divided in 3 ages. These ages are plaid similarly, each player is given the oppotunity to play 6 cards to developp his city and build his wonder.

“To play a card, you select one from a hand of cards and you lay it in front of you.

“Then, you give the remaining cards to the next player and you receive cards from the former player.

“At the end of each age, each player compares his military strength with the one of their neighoburing cities, players to his right and his left.

“When the third age is over, players score the points given by their cards and the military conflicts. The winner is the player with the most points.” – Repos Production

Doctor Who

by November 23, 2014

dr whoRisk: The Dalek Invasion of Earth

“Earth in the early 20th century: The planet has faced many invasions in the past, but never has mankind faced an assault like this, as multiple Dalek armies descend from the skies, seeking to destroy one another and conquer the world.

“Many years ago, an ancient artifact was hidden somewhere on the planet, an artifact that will enable the Daleks to reign supreme across the universe, defeating any who stand in their way. Such an object is so valuable that even the Daleks cannot agree how best to wield it, and have split into renegade armies, each as cunning and determined as the next.

“In Risk: The Dalek Invasion of Earth, you’ll play as one of five different armies, either classic (black, bronze or silver) or New Dalek Paradigm (red or yellow) as you invade Earth seeking the ancient weapon. Only once all opposition has been wiped out can you begin the search. Will you be the last Dalek army left? Watch out for the TARDIS sweeping round the board to defend Earth!

“As you fight for supremacy, the Doctor will do his best to stop you, bringing peace to a different territory each turn, and if your army is not victorious by his eleventh regeneration, then the battle is over and all Daleks must retreat as the Oncoming Storm saves the Earth.

“With special power cards to boost your forces or destroy your opponents’ plans, and special missions to defeat other invading forces, this game of Risk is an epic battle for control of the Earth…and the universe.” – Hasbro

Doctor Who Yahtzee

“The Daleks are invading America’s #1 dice game in the Doctor Who Dalek Collector’s Edition of YAHTZEE. Exterminate your enemy as you roll classic dice combinations like a Full House and Large Straight with custom dice that feature iconic Doctor Who items. If you roll five Sonic Screwdrivers, the Time Lords prevail in a high-scoring YAHTZEE with a Doctor Who twist.” – USAopoly

 

Z-Man Games

by November 23, 2014

zmanCamel Up

“Witness the craziest camel race of all time, as things really go topsy-turvy when camels stack up and entire pyramids turn upside down.

“As members of Egyptian high society, you gather in the desert with one simple goal: to gain the most money by backing the right camel to win a leg or even the entire race. However, in this race, it’s not just the lucky ones who can beat the odds. Reading the dynamics of the race and having a good sense of timing is just as important when it comes to backing the right camels and taking the victory.

“Place your bids wisely and decide when it is time to strike, and maybe – just maybe – with a little bit of timing and a lot of luck, your bid will pay off!” – Z-Man Games

Stone Age

“The Dawn of Mankind. Our ancestors were hard workers, resting only very little. Luckily for us, their ingenuity allowed them to make their work easier, day after day. In Stone Age, players are sent back to that arduous period of history. With tools, quite archaic at first, you will be able to collect wood, stone and gold. These resources will allow you to attain higher levels of knowledge and build sturdier roofs over your head. Though luck plays an im­portant part in the game, only those who master their fate will be able to grasp victory. Finally, one mustn’t forget to feed their tribe, as that would represent a major setback for them. Relive history!

“Carve your victory in stone!” – Z-Man Games

Zooloretto

“Become the owner of your own zoo and try to fill it with the most animals you possibly can before the grand opening! But you will need to organize your zoo wisely if you want to stand out from the competition. If you do not have enough room in your enclosures you will need to place the new arrivals in your overcrowned barn! Try to take advantage of every situation that arises and your zoo will surely rise above the rest.”  – Z-Man Games

Settlers of Catan

by November 23, 2014

Catan“Players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials.

“Trade with other players, or at local seaports to get resources you might lack. The first player to achieve 10 points from a combination of roads, settlements, and special cards wins.” – Mayfair Games

Firefly: The Game

by November 23, 2014

firefly“In Firefly: The Game, players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse.” – Gale Force Nine