Month: September 2015

THE MANA DORK—Building A Commander Deck, Part 2 By Jesse Mackenzie

THE MANA DORK—Building A Commander Deck, Part 2 Welcome to Part 2 of Building ‎a Commander Deck! Last time, we talked about how much land to run (38, usually, with as much “fast mana” as possible), and we broke down the rest of the cards into five categories: mana, draw, threats, answers, and synergy. Today, we’re going to look at one of my own decks, and I’ll talk about which cards go into which categories and how I decide what to cut. The deck we’ll be looking at is Tasigur’s Indulgences, a political deck with a combo finish. The goal is to fill my graveyard with answer cards, then use Tasigur’s ability to “shop them around” and make deals with other players until I’m in a good enough board position to win. MANA Abundance  Avenging Druid Cabal Ritual Dark Ritual Expedition Map Harrow Kiora, Master of the Depths Kiora’s Follower Life from the Loam Nissa, Vastwood Seer Prophet of Kruphix Realm Seekers Sol Ring Sprouting Vines Teferi, Temporal Archmage Tasigur needs a LOT of mana. His ability costs four mana to use, and then I need more mana ‎on top of that to cast whatever answer someone has handed me from my graveyard.  I’ve made a couple of strange-looking choices for the mana suite, mostly because they have interactions with the graveyard‎. Avenging Druid, for example, works beautifully —...

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We are hiring!

Job Posting: A Muse N Games is currently looking to hire an enthusiastic individual for a casual evenings and weekends position. The primary hours will be Friday evenings and Saturday afternoons. Additional hours for conventions and special events may be requested but availability for Friday and Saturday is a necessity. Retail experience and knowledge of board games and Magic the Gathering are assets but not required for the right applicant. Job Description: Provide Customer service in a friendly and fast paced environment Recommend games and appropriate supplies Ring through transactions using POS and debit machine Run Tournaments Cleaning Required Skills: Friendly and Outgoing Cash handling Basic Computer skills (typing, web searches, Point of Sale computer) Please Submit resumes to info(at)amusengames.ca by Thursday October 8th by midnight. Please use the subject line “Why I am Awesome” when submitting your...

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Final Week: 20% – 30% Off Sale

 There are a wealth of great new games coming out this fall. We’re blowing out existing inventory to make room, once the sale items are  gone, they’re gone. We originally announced this sale through our Facebook page September 10th. The response has been so fantastic that we added our previously played section at 30% off.  We’re running out of sale items, so we’re announcing that the 20% / 30% off sale will be running through this Sunday September...

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Battle for Zendikar Release Weekend

The Eldrazi are here! It’s up to you, will you help save Zendikar, or will you choose the side of the Eldrazi and obliterate Zendikar? Here are your launch weekend opportunities: Friday: Noon – Draft $16.5 3:30PM – Draft $16.5 6:30PM – Sealed $33* (If any are left, pre-release kits will be used for sealed) 7:30PM – Casual Commander $6 7:30PM – Competitive Commander $6 9:30PM – Casual Commander Planechase Edition $6 Saturday: Noon – Draft $16.5 3:30PM – Draft $16.5 Sunday: Grand Prix Trial Quebec City $10 (Standard format) Reg opens at 11am, Player meeting at noon, 1st round starts at 12:15 sharp. Prizing – 2 packs per player go into the prize pool, awarded to players who are x-2 after Swiss...

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THE MANA DORK—Building A Commander Deck, Part 1

THE MANA DORK—Building A Commander Deck, Part 1 A bunch of friends and I got together for a solid day of Commander on Saturday. Many of them are much more competitive than I am — if you’ve sat down with me in the store, you know how much I love playing politics! — ‎but I ended up performing surprisingly well. Decks I thought I’d tossed together out of janky cards functioned nicely, and decks that I’d tuned did their jobs beautifully. ‎So I figured I’d take a moment to talk about how I start to build a Commander deck, because I know it can be intimidating when you have 15,000-plus cards available to you! This’ll be a two-part series: this time ’round, I’ll talk about the ratios of different cards you should include, and in two weeks, I’ll break down one of my decks‎ and talk about my card choices. LANDS Thirty-eight. Any deck, whether it’s aggressive or more control-based, I start with thirty-eight lands and tune from there. This means playing a few games and seeing if I need more or less. Place a priority on lands that come into play untapped — including basics. Which, I mean, you knew. But you’d be surprised how often I see someone play a really cool land that taps for any of their colours… and then sigh, and do something that...

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