Month: July 2015

Strictly Casual – It’s all fun and games… By William D. O’Dell

I don’t exactly remember when I started playing Magic. It was around the time of Fallen Empires and Ice Age with a smattering of Chronicles and Alliances thrown in for fun. I’ve either past 20 years playing or am about to. Which means that I’ve played a few games and not all of them have been duels. Frankly, I would say the majority of them have not been duels, which probably explains why I make much better MP decks. And while Duels are the typical rule of thumb for format, we all know of at least a few more sanctioned versions – Two-Headed Giant (or two-person teams) and Commander (or Elder Dragon Highlander aka EDH). However, I figured let’s look at some other variations that are always fun – IF you have the right type of deck. We’ll start with a couple that most people have likely heard of – Pauper and Emperor. I have to admit I’ve never played Pauper. My general attitude about cards is that I have them, I want to play them – whether they are banned or restricted, I keep the four per deck rule but play everything. Therefore, Pauper has never really suited my style. In Pauper, each player has built a deck that is primarily low dollar value. Usually there are no rares and a limit on how much the uncommons can...

Read More

Maybe Drink Some Water, Okay? – The Mana Dork by Jesse Mackenzie

At precisely 12:13 AM on Saturday, July 11th, in the Year of Our Lord Richard Garfield 2015, a tiny voice in my head began to speak. “Maybe drink some water, okay?” it said, while I was frantically building a really bad deck for the Magic Origins pre-release. “You’ve got about three million grams of caffeine in your system. You’re gonna crash hard. Drink water. Get some air, maybe.” I didn’t listen. I thought I was fine. I was confident. I was so ready, because I had about three million grams of caffeine in my system. I’d just downed an energy drink and one of those protein/energy bar things. I had chosen the black Liliana Vess pre-release pack because I always enjoy playing suicide black, and my foil promo was Dark Petition—the frickin’ Demonic Tutor reprint! I was made for this moment. “Look, I know you read all those posts about getting ready for pre-releases,” the voice continued. “What do they say? They say drink water. They say take breaks. They say you’re gonna make mistakes if you’re not well-rested and refreshed—with good snacks, like granola bars. I know you didn’t go and take a nap before this. Please, please, please just drink some water.” Pfft. Yeah, right. How about no? How about I’m fine. Besides, what do you know? You’re just a voice in my head. I’m playing Demonic...

Read More

August List of Events

List of Events for August Weekly: Wednesday 12-3pm Midday Magic Wednesday 6pm – D&D Encounters Thursday 12-3pm – Midday Magic Thursday 6:00pm – Pathfinder Society Thursday 6:30pm – Standard $6 entry Fee Thursday 7pm – Lady Planeswalker Society Thursday 7pm – Draft $16.50 Entry Fee Friday 12-3pm Midday Magic Friday 6pm – Friday Night Shenanigans (open board gaming) Friday 6:30pm – FNM Sealed – $33 entry fee Friday 7:30pm – FNM Commander 1st flight for Competitive* and Casual  $6 entry fee Friday 9:30pm – FNM Commander 2nd flight Casual $6 Entry fee Saturday 12pm – MTG Draft – this occurs weekly unless preempted by bigger magic event eg prerelease, PPTQ, GPT Sunday 11am – D&D Expeditions –  Seating is on a first come first serve basis with table caps set by the DM for each table *See http://amusengames.ca/fnmjuly15update/ for details on Competitive commander Monthly: Saturday August 1st – Please note we will be closing at 5pm instead of 6pm as we have a wedding to attend thank you for you understanding and sorry for any inconvenience. Sunday August 2 – 2pm – Conquest – $5+ tx entry fee FFG Summer kit for prizing Saturday Aug 8 Noon – Origins Game Day Part I $6 entry fee – standard format Saturday Aug 8 4pm -Origins Game Day Part II $6 Entry fee – Standard Format Saturday Aug 8 5pm – Dicemasters Sunday Aug...

Read More

Strictly Casual – American Origins By William D. O’Dell

  About two weeks ago, both Canada and the neighbour directly south celebrated Independence from England. At that time, I wrote the first of two articles about Origins, which centered around White and Red planeswalkers. It was a little aggro and decidedly unapologetic – not very Canadian even if it was the right colours. This time we will look at an American counterpart based on the Red, White & Blue planeswalkers. While this deck runs with many similar themes especially considering the same flipping principals apply for two out of three planeswalkers, it has more of a combo feel. With three colours, the deck has to shift from more of an aggressive format to something much more combo-riffic. American Control Planeswalkers 2 Jace, Vryn’s Prodigy / Jace, Telepath Unbound 2 Chandra, Fire of Kaladesh / Chandra, Roaring Flame 2 Kytheon, Hero of Akros / Gideon, Battle-Forged Creatures 2 Willbreaker 2 Tower Geist 2 Avaricious Dragon 2 Embermaw Hellion 2 Archangel of Tithes 3 Dreamscape Artist 2 Jace’s Archivist 3 Lore Broker 2 Nivix Guildmage 2 Sunhome Guildmage 3 Confessor 2 Wandering Champion Spells 3 Turn to Frog 2 Talent of the Telepath 2 Jace’s Sanctum 3 Act of Treason 2 Chandra’s Ignition 3 Celestial Flare 2 Swift Reckoning 3 Fiery Temper 3 Frantic Purification 3 Dragon Fodder 3 Lightning Helix Lands 4 Evolving Wilds 4 Terramorphic Expanse 3 Boros...

Read More

Give Me Your Narsets, Your Zurs, Your Hermit Druids -by Jesse Mackenzie

So there I am, my Sliver Overlord has just hit the table, and I’m staring down a Narset-Oops-All-Turns deck, an Azami control build, and a Nahiri voltron. I’ve got about half an infinite combo in my hand, but no way to protect it, and I’m wondering how I’m going to myself out of this one, when all of a sudden I drew into… Well, let’s back it up a little. Over the last few weeks, the Commander flights at A Muse N Games have attracted a very diverse crowd. We have a lot of people happy with casual Commander—and we started to see a few more competitive players coming in, too! They were excited to have a place with a great Commander crowd on Fridays, but they were also running decks that didn’t really fit into the current AMNG meta. (Quick side note—I usually avoid using slang and jargon, but since today’s column is aimed at competitive players, it’s the clearest way to communicate my ideas. For a quick primer on some of the terms, click here!) So. Seeing a demand for a Spikier brand of Commander, Store Owners Brian and Scotia put their heads together, and came up with a competitive Commander tourney. Every Friday at AMNG this summer, there will be a competitive Commander tourney where you can win a Revised dual land. This will run alongside...

Read More

Twitter @amusengames

Instagram @amusengames

  • Congrats to all of our Hardcore 24 #Brawl winners:
Participation draw (Jerry M) [Messenger Bag]
Most Games Played (Preston P) [Deveri Deck]
Most Wins, and your new Hardcore 24 Brawl Champion Tim H [Kaahlia Deck]
Stay tuned to find out how you can get in on the #mtg Brawl Action!

#magicthegathering #winner #winners #winning #champion #hardcore24 #awesome
  • It’s 1am... #Winnipeg’s first Harcore 24 Brawl is going strong. Come down and be part of #MtG History!

This event runs until 6pm today!

http://amusengames.ca/hardcore-24-brawl/

#magicthegathering #magic #brawl #magic25th
#fun #free! #ywg

Follow Me!