Month: May 2015

June List of Events and Change of Hours

Effective June 1st we will be changing our hours at the store to reflect the times we are actually here: Monday and Tuesdays – Closed Wednesday – 11am -8pm Thursdays – 11am – 9pm Fridays – 11am – 11pm Saturday – 11am- 6pm Sunday  – 11am- 6pm As always if an event runs over we will be open later than this. Here is our list of events for June: Weekly Events: Wednesday 12-3pm Midday Magic Wednesday 6pm – D&D Encounters Thursday 12-3pm – Midday Magic Thursday 6:30pm – Standard $6 entry Fee Thursday 7pm – Lady Planeswalker Society Thursday 7pm – Draft $16.50 Entry Fee Friday 12-3pm Midday Magic Friday 6pm – Friday Night Shenanigans (open board gaming) Friday 6:30pm – FNM Sealed – $33 entry fee Friday 7:30pm – FNM Commander 1st flight $6 entry fee Friday 9:30pm – FNM Commander 2nd flight  $6 Entry fee Saturday 12pm – MTG Draft – this occurs weekly unless preempted by bigger magic event eg prerelease, PPTQ, GPT Sunday 11am – D&D Expeditions –  Seating is on a first come first serve basis with table caps set by the DM for each table Monthly Events: Saturday June 6 – 2pm – Conquest Summer League $5+tax entry fee Sunday June 7 – 2pm – Armada Spring Kit ($5+tax entry fee) Sunday June 7 – 2pm – Star Wars LCG Casual play and demo no...

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The Mana Dork – Why I Love Commander by Jesse Mackenzie

Why I Love Commander Let me tell you about the time I dropped Hive Mind on turn 5. We’re playing Commander—and it’s a big game this time, six players, with a good mix of aggressive decks and control-based decks at the table. Prossh, Gisa, Daghatar, Alesha, and a particularly innovative brew of Kangee, Aerie Keeper are all present. And then there’s me, playing Gwafa Hazid, Profiteer, with my political deck that exists solely to hand out favours and be everybody’s friend. I call it “fun-stuff tribal”, and if the deck had a motto, it would be “Let me make you an offer…” (I mean, that’s what I tell people, anyway. The deck’s actual motto is “Let’s you and him fight,” but nobody needs to know that.) I get a really good start, with a Sol Ring and a Howling Mine out on turn 1. So everybody’s drawing lots, everybody’s getting cards they like, combos are happening, it’s a good time all around. And then I cast Hive Mind. In a normal two-player game of Magic, this card is… not great. You get a copy of what your opponent is casting, sure, but they also get copies of what you’re casting, which is… yeah. Probably undesirable. But in Commander, this thing is a beast! The next turn, I cast Telemin Performance. It’s a spell that lets me steal the creature...

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Strictly Casual – Plague of Tokens by William D. O’Dell

Plague of Tokens Tokens, tokens everywhere – as far as the eye can see. I’m sure you’ve all seen quite a few played by people. They come out strong and usually make everyone’s night unbearable. I was guilty of this the other night – that’s another story. However, I got a random pack of Dragons the other day and came across this gem. I neglected to really take a close look at the uncommons and I noticed the Virulent Plague. Oooh, anti-token – nice if you happen to be playing against someone who only has token decks. And then I thought about Grave Pact and Butcher of Malakir – the wheels started turning on how to best run over tokens and take out everything on the board with them. This deck will win one of two ways – you will either have enough tokens to exterminate your opponents, making it a standard token deck. Or as I intended, you will create tokens to be eliminated by the Plague and clear a path to victory for all of your big fatties. Decklist for Plague of Tokens Creatures (25) 3 Butcher of Malakir 2 Verdant Force or 2 Verdant Embrace 2 Grave Titan 2 Mardu Strike Leader 1 Requiem Angel 3 Nantuko Husk 3 Juniper Order Ranger 2 Essence Warden 2 Soul Warden 2 Blood Artist 3 Mortician Beetle Spells (17)...

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THE MANA DORK—Clever Bread-Related Pun In Title by Jesse Mackenzie, 5.5.15

Clever Bread-related Pun In Title So it’s my second or third booster draft, and I’ve decided to go green. Just, nothing but green. Lots of mana, lots of beasties, and hopefully I can beat my opponents’ faces in with raw power. Round 2, I finally get to play one of my rare cards—Hornet Queen, from Magic 2015. And it is here that I am introduced to the concept of a “bomb”. Drafting is one of Magic’s “Limited” formats, where you don’t play with your collection—just sealed product that you open right before playing with it. Specifically, a booster draft consists of 4-12 players sitting down around a table, each with three booster packs. Each player opens a pack, selects one card to keep, and passes the rest of the pack around the table. Repeat the process until the pack is done, then do it all over again with the other two packs. At the end, you’ll have 45 hand-picked creatures, spells, artifacts, and possibly even planeswalkers that you’ll use, along with basic land provided by the draft organizers, to build a 40-card deck with which to beat face. And after drafting and building your deck, you face off against the other players in the draft to see who built the best deck out of the available cards. I have a goal, with drafting. I would like to go 4-0...

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Tiny Leaders Spring League 2015

You asked for it, you got it! Starting Wednesday May 6, 6pm and running for 3 weeks, is A Muse N Games first Tiny Leaders League. What is Tiny Leaders? Tiny Leaders is a singleton format for Magic the Gathering. Complete deck construction rules are located here: How does the league work? This league is intended to be casual and fun, rewarding participation and creativity. Each week participants receive points based on participation. League points are awarded as follows: Attend a session: 1 Point Win a game: 2 Points Lose a game: 1 Point Win a session: 2 Points Use a different Tiny Leader then in any previous league session: 2 Points Each session will feature 3 rounds of Swiss, each round being best two out of three & 50 minutes in length. Each session will feature a different theme: May 6 – “We don’t need no stinkin’ sideboards!” – Play with your deck as is, no sideboard is permitted for this league date. May 13 – “Two Headed Hobbit” – No Sideboards, register as a team, or be randomly paired up if you don’t have a partner. Two Headed Giant rules best two out of three 50 minute matches. May 20 – “Vanna, Pick me a Letter” – Cards in the deck must start with one of 7 letters. The restriction does not apply to basic land. It does extend...

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  • Congrats to all of our Hardcore 24 #Brawl winners:
Participation draw (Jerry M) [Messenger Bag]
Most Games Played (Preston P) [Deveri Deck]
Most Wins, and your new Hardcore 24 Brawl Champion Tim H [Kaahlia Deck]
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